SORT JAM

A mobile puzzle game where players sort and match items in a fast-paced, endless loop while helping Limi restore her family’s legacy through progression and world-building.

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RESPONSIBILITIES

As the Founder and Partner, I was responsible for Game Direction, Art Direction, Graphic Design and UI UX, Animation, Sound Design, Game Design and Character Design.

Driven by a desire to create something joyful and meaningful, Sort Jam was born to elevate simple puzzle mechanics into an experience full of character, emotion, and identity. Inspired by Thai culture and expressive world-building, the goal was to create a game players don’t just play — but connect with.

Leading the project across all creative and gameplay aspects - including Game Direction, Art Direction, Graphic Design, UI/UX, Animation, Sound Design, Game Design, and Character Design - shaping a cohesive, polished experience where every detail works together seamlessly.

YEAR/S

2025-Present

ROLE

Game & Art Director

ROLE

Game & Art Director

TOOLS

Photoshop, Illustrator, Gemini, Blender, Substance Painter, Unity

CATEGORY

Mobile Games

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The core nevironment and theme of the game, sort and enjoy solving the puzzle.

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This is our Chef's Kiss [pun intended], the Chef Feature, together with our Ling Ling, the mosty silly-lucky monkey on the island.

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The house adaptive environment in the core game board.

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The first scene environment in the progression core element of the game, the more stars you earn, the more tasks you can perform to reveal the complete scene.

05

The shores adaptive environment in the core game board.

06

Strking Vault - a new players challenge for engaement and retention, play more to win more.

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Hunter Tournment - Hunt and Beat the levels to reach the top of the leaderboard, the more you beat - the higher you rank!

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Happy Hour lucky wheel, every spin win, but earning Lantren tockens from levels is required to spin.

REACH OUT

Project, consulting, or even just a gaming chit-chat—reach out and let’s see what the future holds.

REACH OUT

Project, consulting, or even just a gaming chit-chat—reach out and let’s see what the future holds.